Do all dark patterns trick the users equally? Are all patterns equally deceptive? The article here tries to identify the parameters that can be assessed to identify how efficient a dark pattern is and yeah, how do we define that darkness.
Gaze Controlled Application for children with Speech and Motor Impairment
Project Overview The project is an ongoing research on assistive systems for children with Severe Speech and Motor Impairment (SSMI). The project is funded by Microsoft Research under Microsoft AI Accessibility Grant. Initial user studies were done previously. The task assigned to me was understanding the needs identified from the user study and design and... Continue Reading →
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